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Auto Shot While Moving….

13 Jan

It’s in the latest PTR patch notes and it looks like it’s real.

Hunters can now use Auto Shot while moving.

It’s about damn time.

I’ve been rediscovering my hunter the past couple of weeks and while I’ve been a proponent of the mana to focus change I can’t ignore the gimping that this move has introduced to the class in high level PvP.  A hunter in PvP at 85 runs around in a constant state of focus starvation with shots that hit like wet noodle slaps on targets with over 100k health.  Our level 83 mobility move in Aspect of the Fox should allow us to fire steady or cobra shots while moving, but there’s a maddening ‘pivot’ bug that more often than not clips the shot and prevents it from firing.  Folks that can kite fairly well can still get some cast time shots off but are unable to keep their camera oriented correctly when the pivot happens.

While still fairly strong in PvE (particularly survival hunters) the state of hunter PvP is a mess.  Our mobility is too easy to counter, our damage output and CC fairly weak.  All in all, it’s a mixed bag for a class that has felt rather like the unloved step cousins of the WoW class continuum.  The fact that they’re going to allow us to auto shot while moving is the first good news in a while.

Maybe it’s this change that makes todays patch notes almost hopeful.  There was a great deal of *potential* good news for hunters.  Or at least the bad news from previous patch updates mitigated a bit.  Several survival spec damage nerfs were throttled back and a promise to make cobra and steady shots scale “better” with haste are apparently going back to the drawing board.

The hunter community is on pins and needles at the moment. Still stinging from the promised nerfs and still taking it “prison style” in PvP (as one arena player put it) they’re all afraid to have much hope that the class is going to fair any better once Blizzard is done tweaking.  Perhaps the most telling is the general feeling that even if hunters do wind up in a better place, that the positive changes will simply be reverted or nerfed with a quickness, leaving the class feeling unfinished.

Time will tell.


Why did the PvP Hunter Cross the Road?

1 Nov

To get to his corpse and respawn of course…

It’s tough out there folks.  Hopefully level 85 brings more hunter pvp fun.

In other news – Kripparian has a 4.0 Hunter guide movie with some simple tips for hunters having a hard time acclimatizing to the focus of the new world order.


Remember to Breathe

14 Oct

The forums are on fire.  Hot, angry, ready to quit fire.  There are quite a lot of people (who aren’t mages, shadow priests or warlocks) that are pretty bent out of shape about what 4.01 has done to their class.

Because I’m currently interested in this hunter of mine, I’ve been watching the molten river of angst flow through the official hunter forums, scorching and melting everything it touches.

It seems, that not everyone is enjoying their new focus bar.

People literally riducule me now when i try to play, his dps has been cut by 2/3’s, and no aoe to even try to make up for it. and u took eyes of the beast away the fun part of being a hunter again. after multiple respecs and buying outrageously priced glyphs 100’s of gold maybe thousands of gold later, im worse then i was b4 i was 80, i offically am parking my hunter , my main for over 4 years

** text is RED for added RAGE.

This is the taste and texture of what most of the detractors are claiming.  PvP Hunters QQ is noticeably worse.

In PvP: I have 3/5 wrathful with the 1800 weapon, been playing for 5 years got 129k honor kills… bout 1k resilience. Pretty much BiS items for PvP besides, obviously T2 weap couple more wrathful pieces, heroic DBW over my normal one. But i can’t kill a mage in blues and T9 because HUNTERS ARE OBVIOUSLY BROKEN AND NEED TO BE FIXED THERE IS NO REASON FOR ME TO DIE TO SOMEONE IN T9 EVER. This game is wrong right now and i REFUSE to play it, I can’t have fun because I DIE IN 2 SHOTS FROM ALTS WHO SOMEONE hasn’t even played in a couple of months.

** I wish I had something redder for this….

The caps really set things off.  Make you feel the tectonic levels of RAGE as the poster starts typing with their fists after having someone’s heroic geared frost mage nuke through his uber PvP hunter like a burning core of iron through tissue.  Others are equally angry, but manage to not bash their faces into the keyboards:

I’m finding it to be very difficult to use MM (Marksman Spec) in pvp. I just can’t get the damage out. I’m trying every… way I can think of.. but without being able to kite or deal damage point blank.. I have to agree with the above poster that’s it’s really not viable til level 83.

** You’ll notice the nice, calm blue here.  Well done!

Not viable until level 83.  The folks that have managed to remain positive are hoping that Aspect of the Fox will do something about their inability to kite and their constantly empty focus bars.  Others who claim to be in the beta tell these hopeful hunters that they really shouldn’t count on it.

Well.  I tooled around a bit last night and here’s what I found:

Normally – I do crappy dps on target dummies and respectable dps in raids / heroics.

Post Patch I have reversed this situation.

I went through VoA-10 last night as BM for 2 bosses and Marksman for a boss and some trash.  BM damage was about 1/2 of what I’m used to in a typical 10 man raid as an old school MM spec hunter.  Switching to my MM spec I found that my damage went up – but not by much.  I seem to have misplaced about 3-4k dps (or more) on average.  Keep the following in mind:

  1. I have not reforged any of my gear
  2. I have not taken a hard look at my gems (but I am almost full AGL – no ARP gems before the patch)
  3. I have not practiced any sort of shot rotation to the same degree that I did back when we had a mana bar
  4. I have refused to purchase some prime glyphs at current prices – thus – I am largely unglyphed
  5. I haven’t played my hunter or raided with him in almost a month

So, all of that said,  I’m probably about where I should be.

PvP though.  Woof.  It’s really hard to not get frustrated there.  Even specced as BM (the only hunter spec currently pvp viable if the forums are to be believed)  I was getting 2 shot by mages before I could really do any damage to well…anyone.  I suffered through two Alliance WSG pugs and finally decided I didn’t need the frustration anymore.  Nothing new here.  Practice makes perfect and I haven’t been practicing.  Still – I can more effectively kite on my Prot-Ret paladin than I can on my hunter – and that doesn’t make sense at all.

So – feeling a little awkward with my dps and still nursing bruises from PvP I decided to head into Zul’Gurub and work on grinding off the last 6k of reputation I need from those fine trolls before they’re gone forever.

Here things turned around.

Soloing with my tenacity pet was quite good.  Normally the Tiger boss trash is a bit of a pain in the ass what with all of those spinning axe throwers and the sea of tigers.  Not this time.  My ugly green Warp Stalker wandered into a double pack of them and we simply whittled the whole mess down to splinters.  On the Tiger boss and his friends – I took on all of them and thanks to multi-shot, trap launcher and a lot of focused pet dps managed to drop all three of the high priests faster and neater than any 20 man raid I was part of in vanilla ever thought about.

No Tiger Mount.  Go figure.

I finished my night by downing the snake boss, the raptor boss and clearing lots of trash looking for one of the little raptor pets (no luck).  After about 1000 rep worth of kills and an equal amount of coins and bijous collected I did some fishing.  Have to get my Chef’s title after all….and there are lightning eels in ZG for my stormchops (yum!).

All in all I think things are mostly fine.  I do think hunters are in a weird place right now – particularly when it comes to pvp mobility.  But honestly – that might just be me being bad.  We’ll see.  Otherwise – dps isn’t optimal but it’s not bad either.  Plus, most dps players are way too worried about raw numbers.  Yes, yes, numbers are important – but I’m hoping that in Cataclysm I’m doing enough boss kiting and trapping that there’s a reason why I’m not topping meters.  That’s way more interesting than congratulating myself over pressing a collection of buttons in the right order for 4-5 minutes.

So – hunters are mostly fine – just need to relearn how to Huntar.  Whether the new hunter is truly *fun* or not, we’ll see.  A lot of folks are saying that it isn’t and that they’re going to quit if Blizzard doesn’t fix it.  The best folks to listen to are the handful that have managed to avoid the QQ and are quietly sharing information about rotations and talent specs and the results of their 20 minute target dummy session.  They’re actively working on trying to figure things out, trying to get themselves back to good.  Through their hard work and attention to detail they most likely will and they’ll bring a lot of those quitters and complainers back from the brink as they do.

Remember to breathe.  The sky…is not falling.

Camo Nerfed

21 Sep

Raise your hand if you’re surprised…

Yeah – me either.  Hunters logging onto the beta realm were met warmly by the nerf bat as of the latest patch.  Beastmaster hunters wept openly at the ravaging of Kill Command’s damage coefficients and all hunters who had Camouflage filled dreams of being the next Predator have been left with a  hollow shell of a talent that seems to look neat, but has had all of the badassery ripped out its neck and replaced with something vile.

Get to the Choppah….

While the nerf to camo alone isn’t going to make us an unviable LOL-Class, hunters, particularly pvp hunters are justifiably annoyed.   Where Camouflage gave us some protection while we slunk about in our sunlight on rippling water coat of awesome, things have changed.  Now we can be flushed from our pseudo stealth via AoE and Melee.  This is particularly brutal since unlike rogues and feral druids who are truly hidden via stealth, a hunter under the effects of Camouflage are visible if perhaps obscured somewhat.  To counter a predator wanna-be hunter now simply requires a /lol and a bit of casual AoE.   So we’re left with what?  A cool visual effect?  Best I can tell that’s it.  For PvP players that were cheering perhaps one of the most useful tools to be gifted to the hunter class in some time, the ability has for all intents and purposes been reduced to the sad excuse for a level 85 talent that our PvE brethren originally believed it to be.

If It Bleeds, We Can Kill It…

Hunters of course will bleed.  As our burgeoning awesomeness continues to be pummeled, it becomes easier to understand why some of our other talents are shaping up the way they currently are.  With Aspect of the Fox (which I figure is the one aspect I’ll live in while PvPing) my focus regens when people are hitting me and I can shoot steady shot and cobra shot while running away.  The key strategy I foresee for PvP hunters consists of much running away in fact.   Which is fine.  After all when you hear the word “kite” you almost always think of hunters.  Yet  after all of this time PvPing in WotLK and having to work so hard to keep away from the melee classes in order to stay alive, things don’t feel as balanced as I’d like.  At first I chalked this up to me just not being the best at PvP huntery.  Which is subjective of course.  To some – I’m damn good.  To others – I’m meat.  But after spending the past month or so PvPing with a melee class again I can say this.  Hunters are the one class that I have no fear of whatsoever.  On my protection warrior or prot-ret paladin I simply soak the damage and destroy the hunter.  Even on that Prot-Ret Pally which has all of one useful stun and one ranged slow (both on long cooldowns) – I have zero problems closing gaps on the average hunters I meet in battlegrounds.  Once I’ve got them close I can usually kill them before they remember to deterrence or laugh as they disengage up a hill and go pretty much nowhere.  Sure – maybe I’m killing substandard hunters or maybe I just know the class well enough that I know instinctively how to counter their tricks.

(editor) Or maybe you’re playing a face-roll counter class you no-skill keymasher!

Maybe.  Regardless, hunter pvp has never felt as satisfying as melee pvp and to me, there’s something wrong with that.

Still, running about smashing other hunters can be useful.  Time spent in the iron shod boots of the enemy is a great way to learn how to fight them.  But to my thinking – and perhaps to my temperament – as a hunter, it irks me to continuously have to run away just to be viable.  Not just strike and fade and strike and fade, which is how a smart hunter should fight, but the ragged, desperate scrabble away from melee classes, barely daring to stop and plink at them out of fear that a death grip or an absurdly ranged stun brings you back  in range of their greedy blades.

I’m watching the situation and have hope that Cataclysm hunters are going to come back with a RAWR and own some face.  But we’ll see.  We’ll see.  Until then my huntery brethren – remember Rule #2 of Hunter PvP:


Hunter Camo Delicious

3 Sep

Saw this on today in regards to Camo:

Also, Camo is sick… love it.

Hate hunters, though.

Trap, Trap, Trap, Parry, Parry, Parry, Deflect Deflect, Dodge Deflect, Disengage……

……. Readiness.


Well now.  If that didn’t just make my day.  My PvE oriented amigos aren’t so kean on Camo – but *me* – I think it sounds delicious.

If you’d like to see how deliciousness looks check out the video below: