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Holy Paladin Stealth Nerf

14 Dec


Holy Paladins are furious.

Their tier 6 talent ( Tower of Radiance ) and a much loved healing mechanic that it enabled are now dead.

What many paladin saw as an unexpected byproduct (bug?) of the hot fix lands on people as they’re trying to take care of business by healing heroics and raid content.  Suddenly with no warning, holy pallies go from healing superheroes with wings to mana starved heal spammers sweating to keep the tank alive.  They begin to furiously test their heals – check the tool tips on Tower of Radiance – nothing seems to have changed, but they’re absolutely no longer working as expected.

Pallies think it’s a scary, scary bug.  Until a Blizzard Community Manager comes along and tells them the changes are intended and proceeds to explain why.

The thread – which can be found HERE devolves into twenty odd pages of FLAME and FURY.  Most of it is great reading.

Still…as a player (if not a healing paladin) I feel like Blizzard handled this extremely poorly.  While it’s not wrong to fix a mechanic that they feel imbalances the healing game it is wrong to do it the way they did.  By slipping it in under the radar, not updating the tooltips and not offering holy paladins a talent reset.  Then coming in and rather smugly informing people that it was an important fix to maintain their intended healing balance across the classes.

Well…that’s fine…really.  But if it were really important and you’ve been paying attention to it for a while, why not include it in the patch notes?  Why not some warning?  I don’t get that part.  Alienating players is never good silent nerfs are never fun.  If you’re going to tank a classes tier 6 talent at least step up and tell people you’re going to do it.  Don’t toss it out on the down low and justify it afterward.

To me that’s just poor customer service.  I love the game and I’d never quit over something like this, but you know what?  Do it enough and I might.

And there are players out there with far, far shorter fuses than I have.

-1 Cookie Blizzard.


** Note – Blizzard updated their community site today with several gotchas.


Cogwheel of Doom Work Around

20 Oct

## Thanks to Lerali and Mattie who posted this workaround to me here! ##

Additional Credit to Deyneth of Wyrmwrest Accord who posted the fix to the official forums HERE

The Cogwheel of Doom has a workaround.  If you’re willing to turn off tool-tips there is a marked lack of SUCK when dealing with anything requiring cogwheel interaction.

The workaround is to turn off tool tips.  A wonderfully simple way to do this is to setup macros like the following:

A macro to “turn off tooltips” and one to “turn on tooltips”.

Turn Off Tooltips:

/script GameTooltip.Temphide = function() GameTooltip:Hide() end; GameTooltip:SetScript(“OnShow”, GameTooltip.Temphide);

Turn On Tooltips

/script GameTooltip:SetScript(“OnShow”, GameTooltip.Show);

Before jumping into battlegrounds or doing instances I will turn tooltips off and go about my business without worrying about Cogwheel.  Once I’m done – I just turn them back on.

Now.  If someone could just do something about that fancy new water freezing my computer I’d be home free!