It’s Not So Bad

23 Feb

Okay folks – I logged back in today.  It was only for a moment though.  I realized I’d left characters with tons of useful things (like heirloom items) sitting around in their inboxes.  No sense in giving that all back to Blizzard I suppose.  I mean – I did *earn* it after all.

Still, I was amazingly self conscious about the whole thing as I keyed in my authenticator code.

“What am I doing?”

You’re doing something simple stupid.  You’re clearing out your mailbox so Blizzard doesn’t do it for  you.  You’re transferring leadership of your alt guild back over to your buddy so that the guild doesn’t go POOF when your game time card runs out.  You’re cleaning the house before your lease runs out – quit making this out to be more than it really is.

“Okay, that makes sense, I get it.  But is that all I’m really doing?”

My inner dialog got kinda snippy with me after that.  I mean, c’mon – I logged in because I wanted to see how it felt.  I wanted to see whether or not if jumping in for five minutes would suddenly turn into some kind of “lost weekend” scenario where I wake up at the keyboard three days later with maxed professions on 2 new alts and half way through downing the Omnitron Defense System fight on a character I’ve never played before.

Yeah – no such luck.  I popped back into game and for a very short time was utterly delighted with being back in the game world again.  I danced around, emptied mailboxes and even spent a few moments testing my hunter’s dps.  The delighted wore off rather quickly and was replaced with some kind of pervasive need to log out.  No idea what that was.  I was even a little disappointed in myself because I felt like I should be able to dance back and forth into Azeroth as if it were a game that I could simply enjoy and not…I don’t know…live.

On the writing front, I’m working on cleaning up a couple of (old) pieces of fiction right now.   I plan on submitting them to the poisoned fangs and black hearts of the unsolicited manuscript editors of a couple of popular sci-fi / fantasy magazines.  I’m not particularly expecting anything to get published really, it’s more an exercise in getting back on the horse and letting it throw me a couple times.  Nothing like getting slapped upside the ego by a few soul sucking rejection letters (e-mail these days) to really rev up the commitment engine.


I like that.  The Commitment Engine.

That’s a blog name if I’ve ever heard one….

Giving up the Game

18 Feb

My name is Tomas…not Windpaw…and I’ve been WoW free for over 20 days.  The last time this happened I was in another country where the Internet just didn’t live.  Short of my time in Kosovo and Afghanistan there hasn’t been a day in the last six years that I can remember where I wasn’t either playing, wanting to play, or writing about World of Warcraft.

Six years….

In a world where commitment to well…anything…is at an all time low, a six year uninterrupted relationship with a virtual world is pretty significant.

Perhaps all the more significant because I’ve finally called it quits.  WoW and I are no longer seeing one another.  We’ve moved out, I’ve got all my concert t-shirts back and we’re both embarrassed about the whole “who gets the dog” thing.

I think for most people, this is the part of the blog post where I’m supposed to wax all bitter and despondent about how WoW has ruined my life, destroyed my relationships and maxed all my credit cards.  How WoW kept me from being me, how it kept holding me back and stifling my creativity.

So before I get much farther here let me make one thing clear.

I still love World of Warcraft.  It’s a great game.  I miss playing it.

I think it’s important to say that.  Most people, when they finally decide to cut something loose, seem to feel the need to destroy their feelings toward it as well.  They demonize it, call it bad, blame it for all of the ugly and unfortunate that wraps their lives.  Sometimes that’s all true.  More often though, it’s because they’re trying to absolve themselves of responsibility.

In this case, I knew what I was doing.  Simply put, I finally realized that I’ve been playing the game for too long and that I was playing too much.

Perspective though – lets have some perspective.

Lets put apply some of that to the phrase “too much”.

I’m not saying I was playing so much that I had forgotten about my family or ruined my career.  I didn’t become a 400 pound slab of marbled man-fat squatting in front of a computer screen, eating pork rinds and chain draining quarts of Mountain Dew while raiding six nights a week.  Nothing like that.  I just played too much.  I played too long.  I let the game become a salve of sorts that kept me from worrying about things that bothered me.

What’s kinda funny is that I really didn’t even have some defining moment where all of this came together into a shining epiphany.  It was gradual.  I think the first clue to all of this was when I started using (abusing) Blizzard’s race / faction change service.  Every couple of weeks my main characters would go to bed in Orgrimmar and wake up in Darnassus or Stormwind.  A few days later and they’d be back on the other side of the fence.  I’d be $60 bucks poorer and apparently no wiser.  Within days things would start to go stale again.

Add in my own OCD like tendencies and WoW was becoming an extension of work.  I’d get home, kiss the wife and kids, then plop down on the couch with my laptop and do my dailies.  After that I’d have to try to get into a heroic so I could make sure I wasn’t getting left behind in the gear game.  I played Tol-Barad every time it popped, not because it was worth a crap as a battleground, but because I need the honor and I needed more TB rep.

From a personal point of view, the relationships I had with people in the game started to suffer as well.  I was getting thin-skinned.  People were pissing me off constantly.  It seemed like I couldn’t get into a 5 man group without getting angry about some part of the group or feeling like my time was being wasted.  I know a lot of people complain that WoW player base has become more toxic and awful.  I don’t think so.  I think for the most part they’re as great or as lame as they ever have been.  It was mostly me.  I was getting bored and I didn’t want to be bored.  I was getting tired of playing and I was scared of what finally quitting might mean.  You know what happens when people get scared, don’t you?  Yeah, they get touchy, they get mean, they stop talking to people.

So anyway, the Army called me a few weeks back and asked me to come visit for a bit.  I did and it was a good visit.  It was a tame visit too.  No running around in the woods, no freezing, no getting wet and wondering if chow was going to be edible.  No, it was the kind of Army stuff that 40-somethings end up having to do.  Planning, putting together yearly training briefings, eating out and letting the per diem pay for it.  Boring stuff.  But each night, after working out and heading back to my hotel, I did something different.  Or more to the point, I didn’t do something.

I never logged into the game.

A day went by.  Then a week.  Then almost almost a month.  I *do* miss the game.  But I think I need to stay away for a while.  A long time ago I told all the people that mattered in my world that I wanted to be a writer.  I think I was seven then and “all the people” in my life probably consisted of my parents and the kids next door.  In a lot of ways I’ve made good on that early hope.  Sure, I wanted to be a Paleontologist and a Fireman too, but at the end of the day, I was writing stories about dinosaurs and firemen, not studying bones or hosing down the house.

My ability to string words together in some coherent fashion has played a part in every success I’ve had in my adult life.  I’ve been published, I’ve won some awards and best of all, I’ve had you Internet people tell me that  you like my stuff and that I should write more of it.  But plodding along in a blog can be just as distracting as playing a game.  Worse, it can give the illusion of progress: “Hey I’m writing here!”

The one thing that I have never really done is given myself a goal.  In fact, I can’t remember ever having goals.  I blunder into them from time to time and have had some pretty neat successes all without the benefit of goals.  But without a goal – without a target to aim at – that’s all I’ll ever do.

Blunder around aimlessly.

If anything WoW let me practice goal setting in miniature for a while.  Early on in the game I couldn’t commit to anything.  I never leveled to cap, I never raided and I never accomplished anything.  After a while, after seeing my in game friends leave my horrible stack of alts behind I decided I needed to change.  I focused on one character.  I learned my class.  I made a commitment to raid and actually showed up.  It’s kind of funny, but in a way, the grind of the game helped me work out some effort vs. reward issues I’d been having in my real life.  How?

Simple.  Nothing worth having comes easy.  Nothing.

The other thing I learned was that if I wanted something – I really needed to work for it.  That thing. That specific thing I wanted.

That’s my next job.  Figuring out what the hell I want.  What I really want.  And getting it.

So, that said, this isn’t a “So long and thanks for all the fish” kind of post.  It’s just a post.  But it’s a post with intent and one that I want to signal good things in the future.  Even if they’re not taking place in Azeroth.

See you all around 😉

Auto Shot While Moving….

13 Jan

It’s in the latest PTR patch notes and it looks like it’s real.

Hunters can now use Auto Shot while moving.

It’s about damn time.

I’ve been rediscovering my hunter the past couple of weeks and while I’ve been a proponent of the mana to focus change I can’t ignore the gimping that this move has introduced to the class in high level PvP.  A hunter in PvP at 85 runs around in a constant state of focus starvation with shots that hit like wet noodle slaps on targets with over 100k health.  Our level 83 mobility move in Aspect of the Fox should allow us to fire steady or cobra shots while moving, but there’s a maddening ‘pivot’ bug that more often than not clips the shot and prevents it from firing.  Folks that can kite fairly well can still get some cast time shots off but are unable to keep their camera oriented correctly when the pivot happens.

While still fairly strong in PvE (particularly survival hunters) the state of hunter PvP is a mess.  Our mobility is too easy to counter, our damage output and CC fairly weak.  All in all, it’s a mixed bag for a class that has felt rather like the unloved step cousins of the WoW class continuum.  The fact that they’re going to allow us to auto shot while moving is the first good news in a while.

Maybe it’s this change that makes todays patch notes almost hopeful.  There was a great deal of *potential* good news for hunters.  Or at least the bad news from previous patch updates mitigated a bit.  Several survival spec damage nerfs were throttled back and a promise to make cobra and steady shots scale “better” with haste are apparently going back to the drawing board.

The hunter community is on pins and needles at the moment. Still stinging from the promised nerfs and still taking it “prison style” in PvP (as one arena player put it) they’re all afraid to have much hope that the class is going to fair any better once Blizzard is done tweaking.  Perhaps the most telling is the general feeling that even if hunters do wind up in a better place, that the positive changes will simply be reverted or nerfed with a quickness, leaving the class feeling unfinished.

Time will tell.

The Blessing of Tol Barad

3 Jan

‘Twas a couple of days after Christmas and all through the house, not a creature was stirring, except dad’s mouse.  He was cursing and swearing and throwing out heals left and right, the Alliance was on the attack and that just wasn’t right.

They’d held Tol Barad all week, the dailies secure and the honor gain tight.  But it had all been lost in a moment because of a bunch of noobs playing the other night.

So there dad sat – his laptop cradled in his lap.  His paladin pouring out heals while they attacked and attacked and attacked.  3 bases at one time?  Impossible!  Improbable! Against the injustice they did thrash.

“You noobs quit fighting on the roads – rezzers to Slagworks – we can win this if we’re fast!

Like thunder they did ride, all the way across the zone.  Arriving before the Horde Zerg could call Slag its new home.

With an whoop and a cheer dear dad did wake the house!

He couldn’t believe it!  They did it!  The impossible task!

Taking back Tol Barad on Offense, 1800 honor points…


(This is what happens on my first day back at work after a fantastically flu filled Christmas Holiday)

Gnome White Mage

16 Dec

I was trolling through the forums and came across this gnome priest and just had to grab a screen shot….

Too freaking cool.  I mean – if I see him in a battleground I’ll still have to try to punt him into the end-zone but STILL.